@startuml
sprite $inr [48x48/16] {
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}


!define FA_INR(_alias) ENTITY(rectangle,black,inr,_alias,FA INR)
!define FA_INR(_alias, _label) ENTITY(rectangle,black,inr,_label, _alias,FA INR)
!define FA_INR(_alias, _label, _shape) ENTITY(_shape,black,inr,_label, _alias,FA INR)
!define FA_INR(_alias, _label, _shape, _color) ENTITY(_shape,_color,inr,_label, _alias,FA INR)
skinparam folderBackgroundColor<<FA INR>> White
@enduml